While this can be improved, it likely will never be as good as on the DualSense due to limitations of the Steam Deck haptics compared to the better haptics on the DualSense. ![]() Generally, this sounds like the current Steam Deck haptics not being good enough, which is largely due to the problems outlined there as well as not having haptic abilities in the triggers. As for making the haptics on the Steam Deck better, that’s being tracked here: #33. However, given your issue, it seems Ghost of Tsushima PS5 only sends haptics for those hints so turning off haptics will mean you don’t get rumble (which isn’t implemented for that version of the game) or haptics (which you have disabled). Some games have regular rumble as well that works fine with chiaki4deck without haptics enabled. When haptics aren’t enabled, you don’t get the haptics. The triggers may also be haptic rumbling (something not possible on Steam Deck). ![]() Otherwise, based on what you described, I believe those rumble hints are sent as haptics when using the PS5 version of Ghost of Tsushima. ![]() You can connect a DualSense to your Steam Deck using a usbc to usbc if you like and enable experimental PS5 features and will get haptics as expected (you just need to disable Steam input for the controller if using it in game mode).
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